1/9/2024 0 Comments Wildermyth best abilitiesThat's pretty much all I have to say for now. What if there was an event that ruined a burgeoning friendship, turning it into a rivalry? Or a strong friendship that decays into a business acquaintance as characters grow apart? Particularly during the peaceful years, it would make sense for these kind of developments to happen. Dynamic relationships? I only seem to notice relationships moving in a linear direction, like crony -> bloodbond. Like a hidden stat that just said "orphan" or "father is dead" and would disable any events for that character that wouldn't make sense. Oof.) I'm sure this would probably be a pain to program, but it'd be neat if the game kept track of certain things so that events did not contradict with backstories or previous events. Meanwhile Jaymnock ends up looking like a petulant turd who can't abide his mother moving on in any fashion. Later, I got the "character's mother" event, and his mother is all like, "Things have been rough with your father." and I'm like, no shit, he's dead. (Somewhat related: I once had a father/son pair, Jaymor and Jaymnock. Characters have no special reaction to losing a child, sibling, or parent, which is disappointing. Expanded relationships? I've heard people say that they'd like family trees to be a thing, which I 100% agree with, especially since legacies are such a central aspect of the game. The ability to interfuse with doors and open them from afar. Some things I would love to see in the future: You protected me from my own worst impulses and kept the focus where your strengths are, and I definitely have enjoyed the game more for it.Īnyway, thanks for making this, and I look forward to seeing where you go with it. Your decision to stash that away as a single screen between chapters is genius. I don't particularly find fiddling with inventory _fun_, but do it anyway because you get a slight advantage usually. Initially I was annoyed that I couldn't move gear around between characters, but after the first chapter I realized that this design choice was forcing me to focus on the story and the tactical fights, instead of spending time on inventory management and optimization. It feels like creativity is rewarded and my characters really are stronger together with different abilities than just stacking a 'best' type. For example, the warrior can use 'raider' to start fires, and the mystic can inhabit those same fires and toss them around the battlefield. Interactions between character abilities in the tactical combats have been interesting and enjoyable. Was blown away when I realized that even equipped jewelry items are rendered on the characters! I can't believe how much attention to detail there is despite being an early access game. There is a slight problem though - if you have the Spelltouched Skin and you want to remove it, it's not possible - that character will still have blue skin even if you have removed it and legacy'd that character.Been playing since I bought it, a totally engrossing eight hours or so. It should help fix your characters permanently. Just finish the requirements to clear all 3 chapters, and then legacy your character. In Pick Events, just choose the bottom most available story to get a very quick story, and due to Overland Only you will not fight either. Pick Events, Overland Only and Fast Overland Time options will help. ![]() Once you've finalized your changes, you will need to finish the campaign. The changes are only permanent if you have finished the campaign and legacy'd your character to make the changes stick. Your character will be reverted back to what they were before you did all the changes. ![]() Just back out of the Party Select screen and reenter. If you've messed up your character too much, don't worry. You can delete the gear you don't want by going into the menu and selecting the "Drop Item (cheat)" button.Ĭombat, Relationships, History and Customize can be left as is. Keep in mind only artifacts will carry over. Gear will allow you to add any gear you want to your character. If you have made a mistake, go to Aspects and select the ability/transformation you want to delete and then click the "Cheat:remove aspect" button to remove it. In the Abilities tab, you can choose what abilities and transformations you want to give your character. Next, pick the legacy character you want to fix in Party Select. This will speed up the game significantly if you want to fix your characters. In the Campaign Options menu, check the Enable Cheats button, and then check Pick Events, Overland Only and Fast Overland Time boxes. Start a new game and choose Legacy Three Chapter. Make a blank notepad file, name it devMode.txt, and then drop it into your Wildermyth folder. You may need to use devmode to clean up your characters.
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